Computer Science Homework Help
SNHU Computer Science 3D Pyramid in Modern OpenGL Question
In this assignment, you will create commented code for a 3D pyramid in modern OpenGL.
If you encounter any challenges while completing this assignment, be sure to post your questions or issues to the General Questions discussion. It is essential to ask for help when you need it and successfully complete each activity, as the course will continue to build on earlier learning as your skills progress.
Prompt
Before you begin, be sure to review the module resources for this week’s topics. Then, if you have not done so already, navigate to the CS 330 folder in GitHub. From there, download the ZIP file containing all of the items within this folder, including assignment tutorials for Module Two through Module Six. There are two essential parts to these tutorials: the markdown (MD) files that walk you through how to work with different OpenGL capabilities, and the solution (SLN) file that contains all the code for each section of the tutorials. On your own machine, open the solution (SLN) file in Visual Studio and navigate to the Module Three tutorial sections in the Solution Explorer. While you may open the markdown (MD) file using an external text-based program, we recommend you instead follow along with the Module Three Tutorial in GitHub so it is easier to review the different sections, code, and supporting images. Going through all the sections in the tutorial and attempting the embedded exercises will help you practice the skills you will need to demonstrate in this assignment.
Once you understand the content in the tutorial, you will begin this assignment by opening a new Visual Studio project that has all the libraries set up correctly (which you learned how to do in a previous module). The goal of this assignment is to write commented modern OpenGL code to create a 3D pyramid.
Your pyramid should use the indices and the Vertex Array Object, with each vertex on the pyramid being assigned a color of your choice. Employ the Model View Projection matrix to display the pyramid in a perspective angle.